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* Fix for kerbal helmet safety not being applied after cheating a vessel to airless world * Fix Ground physics material settings for EVA kerbal interactions. * Reverted Wheel Friction and Brake changes to 1.8.1 behaviors. * Fix broken propellant tooltips for abbreviated propellant names in stage icons. * Fix some issues on Kerbin texture atlas for Ultra Detail Shader. * Fix altimeter dropdown in flight from being locked under certain incorrect conditions. * Fixed an NRE when the warning “Warning No Control!” and player was able to click another facility while the dialog is open. * Fix Drain Value Resource Names Localization in PAWs. Processor type(s) & speed: i5 2011 or newerġ.9.1 Changelog – BaseGame ONLY (see below for Making History and Breaking Ground changelog) This body is called "KopernicusWatchdog" and will a.Description of Kerbal Space Program 1.9.1 + DLC
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This should be a solid release.ģ.) Furthermore, since Release-81, some instances of the optional KopernicusWatchdog nullreffing or appearing in map view have been dealt with.ģ.) If you use the "AddWatchdog.cfg" file, A fake celestial body isthen used to fix the distant landing-gear sinking bug. Since RC2 of said beta, things have been proven and stable. See #512Ģ.) The above changes were first tested in a beta program.
#Kerbal space program 1.4.5 torrent upgrade
Will be autoadded by upgrade pipeline.Ģ.) Some minor performance enhancing measures for the KopernicusWatchdog were added, to ensure we aren't setting it's orbit constantly when not needed.ġ.) A major codebase refactor and cleanup contributed by unquietwiki. The parameter is boolean HandleHomeworldAtmosphericUnitDisplay, default true. Shouldn't need any touching by end users, but documented just in case. Needs testing, but seems improved.ġ.) The bug where quickloads would sometimes cause the KSC to sink, requiring yet another quickload to fix, has been patched (finally).ġ.) A new parameter useful for infopane modders (like PlanetInfoPlus) has been added to Kopernicus_Config.cfg. This does not effect scatterer or other ocean rendering mods.ġ.) Attempt to correct a bug where the game camera would respawn at the KSC sometimes at an incorrect angle or elevation. Please use only high shader level (shader level 2) or lower if working with stock ocean effects. Those users may try "MakingLessHistory" mod, the old workaround.Ĥ.) When using the ultra/atlas shader, ocean effect customization (color etc) is unreliable.
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Also, Principia does not work with this fix at this time, unfortunately. The body is usually hidden from in game processes, but this is new territory having to use another moving celestial to correct a bug, so there may be side effects. This body is called "KopernicusWatchdog" and will a.) intentionally keep it's distance from you at all times and is b.) invisible. The 1.8 release is for 1.8.x.Ģ.) Mutlistar Solar panel support requires an additonal config file, attatched to release.ģ.) If you use the "AddWatchdog.cfg" file, A fake celestial body isthen used to fix the distant landing-gear sinking bug.
#Kerbal space program 1.4.5 torrent series
Reload and re-save the craft to remove the error.ġ.) The 1.12.x release series works on 1.12.x,1.11.x,1.10.x, and 1.9.x. This is a cosmetic error and can be ignored. We are working on this and nmonitoring all the interstellar bugs actively.Ĥ.) 1.) Very Old craft files may complain about a missing module. It is best to turn off part heating when traveling far far away.ģ.) When zooming out all the way out in map view at interstellar ranges, the navbal furthermore sometimes behaves oddly. Edit the file only with the game exited, please.Ģ.) At interstellar ranges, heat can sometimes behave strangely, sometimes related to map zoom (be careful zooming out). This means any edits made while playing the game will not be preserved. The KSC never sinks permanently.ġ.) Not exactly a bug, but worth mentioning: The Kopernicus_Config.cfg file is rewritten when the game exits. To work around this, reload save, same as always. The KSC now sinks sometimes on quicksave load again, as a result (lesser of two evils in this case). 1.) Revert the KSC-sinking on load fixes, as they were causing camera issues.